The Copy Database Wizard does not delete a source database if you select the Copy option. In addition, selected server objects are copied rather than moved to the destination; the database is the only object that is actually moved. COC TH6 Base Copy Link Anti Giants I understand lots of you seek out new base designs, therefore below are the brand new foundations for this month. There really are a good deal of base designs on the market, however even the most useful designs become defeated the longer they're used and the very popular they get even a brand new base design.
Bluebeam Revu supports the standard Clipboard functions allowing you to cut, copy, and paste data into and out of Revu. But, depending on what you are trying to copy, the process works a few different ways.
For the most part, these methods apply to text and markups. To copy graphics content, use Snapshot.
Cutting, copying, and pasting markups works in a way most computer users will be familiar with. The clipboard tools can be found in the Clipboard menu under the Edit group, in the Edit toolbar, from the markup context menu, and of course you can access the clipboard commands with the familiar keyboard shortcuts.
To cut a markup- Click the markup to select it.
- Use any one of the following methods to cut the markup:
- Go to Edit > Clipboard > Cut.
- Press CTRL+X.
- Right-click it and select Cut.
- Click Cut on the Edit toolbar.
- Click the markup to select it.
Use any one of the following methods to copy:
- Go to Edit > Clipboard > Copy.
- Press CTRL+C.
- Right-click it and select Copy.
- Click Copy on the Edit toolbar.
Note: Copying a Text markup (Text Box, Callout, etc.) will copy the text content of the markup, so pasting that markup in Revu will carry over the entire markup but pasting in an external application will paste the unformatted text.
To paste a markup that is already on the clipboardUse any of the following methods:
- Go to Edit > Clipboard > Paste.
- Press CTRL+V.
- Right-click and select Paste.
- Click Paste on the Edit toolbar.
Tip: When using either the CTRL+V keyboard shortcut or the right-click > Paste method, the markup is pasted at the current position of the mouse cursor (specifically, its lower-left corner is placed on the cursor).
While text markups can be copied in the familiar way, copying text out of the content of a PDF requires an extra step. Because that text is in the content, you have to first select it before it can be copied. See Select Text for additional information.
- Go to Edit > Select > Select Text.
- If you wish to select all the text in a document, use Select All Text instead; there is no need to click and drag as described in the next step.
- Click and drag over the desired text. Selected text is highlighted.
Use any of the following method to copy:
- Go to Edit > Clipboard > Copy.
- Press CTRL+C.
- Right-click it and select Copy.
- Click Copy on the Edit toolbar.
Paste in place places the pasted content in the same position that it was cut or copied from. When it is used on the same page as the cut or copied content, this means the pasted content is returned to its original position. When it is used on a different page, the pasted content is placed in the same location on that page as the one it was originally cut or copied from.
Use either of the following methods to paste in place:
- Go to Edit > Clipboard > Paste in Place.
- Press CTRL+SHIFT+V.
There are two options for applying a markup to multiple pages, Apply to All Pages and Apply to Selected Pages. Both are essentially automated instances of Paste in Place.
This will copy and paste in place a markup onto all pages of a PDF.
- Right-click the desired markup and select Apply to All Pages.
Apply to Selected Pages works like Apply to All Pages, but instead applies the markup to the pages that are currently selected in the Thumbnails tab.
- Click a markup to select it.
- On the Thumbnails tab, press and hold CTRL while clicking the desired pages to select them.
- Right-click the markup and select Apply to Selected Pages.
Related topics
Language |
Standard Library Headers |
Freestanding and hosted implementations |
Named requirements |
Language support library |
Concepts library(C++20) |
Diagnostics library |
Utilities library |
Strings library |
Containers library |
Iterators library |
Ranges library(C++20) |
Algorithms library |
Numerics library |
Localizations library |
Input/output library |
Filesystem library(C++17) |
Regular expressions library(C++11) |
Atomic operations library(C++11) |
Thread support library(C++11) |
Technical Specifications |
General |
overview |
class/struct types |
union types |
injected-class-name |
Members |
data members |
static members |
the this pointer |
nested classes |
member templates |
bit fields |
using-declarations |
member functions |
member access specifiers |
constructors and member initializer lists |
default member initializer(C++11) |
friend specifier |
explicit specifier |
converting constructor |
Special member functions |
default constructor |
copy constructor |
move constructor(C++11) |
copy assignment operator |
move assignment operator(C++11) |
destructor |
Inheritance |
base and derived classes |
empty base optimization |
virtual member functions |
pure virtual functions and abstract classes |
override(C++11) |
final(C++11) |
A copy assignment operator of class T
is a non-template non-static member function with the name operator= that takes exactly one parameter of type T, T&, const T&, volatile T&, or constvolatile T&. For a type to be CopyAssignable, it must have a public copy assignment operator.
[edit]Syntax
class_name& class_name:: operator= ( class_name ) | (1) | |
class_name& class_name:: operator= ( const class_name& ) | (2) | |
class_name& class_name:: operator= ( const class_name& ) = default; | (3) | (since C++11) |
class_name& class_name:: operator= ( const class_name& ) = delete; | (4) | (since C++11) |
[edit]Explanation
The copy assignment operator is called whenever selected by overload resolution, e.g. when an object appears on the left side of an assignment expression.
[edit]Implicitly-declared copy assignment operator
If no user-defined copy assignment operators are provided for a class type (struct, class, or union), the compiler will always declare one as an inline public member of the class. This implicitly-declared copy assignment operator has the form T& T::operator=(const T&) if all of the following is true:
- each direct base
B
ofT
has a copy assignment operator whose parameters are B or const B& or constvolatile B&; - each non-static data member
M
ofT
of class type or array of class type has a copy assignment operator whose parameters are M or const M& or constvolatile M&.
Otherwise the implicitly-declared copy assignment operator is declared as T& T::operator=(T&). (Note that due to these rules, the implicitly-declared copy assignment operator cannot bind to a volatile lvalue argument.)
A class can have multiple copy assignment operators, e.g. both T& T::operator=(T&) and T& T::operator=(T). If some user-defined copy assignment operators are present, the user may still force the generation of the implicitly declared copy assignment operator with the keyword default
.(since C++11)
The implicitly-declared (or defaulted on its first declaration) copy assignment operator has an exception specification as described in dynamic exception specification(until C++17)exception specification(since C++17)
Because the copy assignment operator is always declared for any class, the base class assignment operator is always hidden. If a using-declaration is used to bring in the assignment operator from the base class, and its argument type could be the same as the argument type of the implicit assignment operator of the derived class, the using-declaration is also hidden by the implicit declaration.
[edit]Deleted implicitly-declared copy assignment operator
A implicitly-declared copy assignment operator for class T
is defined as deleted if any of the following is true:
T
has a user-declared move constructor;T
has a user-declared move assignment operator.
Otherwise, it is defined as defaulted.
A defaulted copy assignment operator for class T
is defined as deleted if any of the following is true:
T
has a non-static data member of non-class type (or array thereof) that is const;T
has a non-static data member of a reference type;T
has a non-static data member or a direct or virtual base class that cannot be copy-assigned (overload resolution for the copy assignment fails, or selects a deleted or inaccessible function);T
is a union-like class, and has a variant member whose corresponding assignment operator is non-trivial.
[edit]Trivial copy assignment operator
The copy assignment operator for class T
is trivial if all of the following is true:
- it is not user-provided (meaning, it is implicitly-defined or defaulted) ;
T
has no virtual member functions;T
has no virtual base classes;- the copy assignment operator selected for every direct base of
T
is trivial; - the copy assignment operator selected for every non-static class type (or array of class type) member of
T
is trivial.
A trivial copy assignment operator makes a copy of the object representation as if by std::memmove. All data types compatible with the C language (POD types) are trivially copy-assignable.
[edit]Eligible copy assignment operator
A copy assignment operator is eligible if it is either user-declared or both implicitly-declared and definable. | (until C++11) |
A copy assignment operator is eligible if it is not deleted. | (since C++11) (until C++20) |
A copy assignment operator is eligible if
| (since C++20) |
Triviality of eligible copy assignment operators determines whether the class is a trivially copyable type.
[edit]Implicitly-defined copy assignment operator
If the implicitly-declared copy assignment operator is neither deleted nor trivial, it is defined (that is, a function body is generated and compiled) by the compiler if odr-used or needed for constant evaluation(since C++11). For union types, the implicitly-defined copy assignment copies the object representation (as by std::memmove). For non-union class types (class and struct), the operator performs member-wise copy assignment of the object's bases and non-static members, in their initialization order, using built-in assignment for the scalars and copy assignment operator for class types.
The generation of the implicitly-defined copy assignment operator is deprecated if | (since C++11) |
[edit]Notes
If both copy and move assignment operators are provided, overload resolution selects the move assignment if the argument is an rvalue (either a prvalue such as a nameless temporary or an xvalue such as the result of std::move), and selects the copy assignment if the argument is an lvalue (named object or a function/operator returning lvalue reference). If only the copy assignment is provided, all argument categories select it (as long as it takes its argument by value or as reference to const, since rvalues can bind to const references), which makes copy assignment the fallback for move assignment, when move is unavailable.
Paste in place places the pasted content in the same position that it was cut or copied from. When it is used on the same page as the cut or copied content, this means the pasted content is returned to its original position. When it is used on a different page, the pasted content is placed in the same location on that page as the one it was originally cut or copied from.
Use either of the following methods to paste in place:
- Go to Edit > Clipboard > Paste in Place.
- Press CTRL+SHIFT+V.
There are two options for applying a markup to multiple pages, Apply to All Pages and Apply to Selected Pages. Both are essentially automated instances of Paste in Place.
This will copy and paste in place a markup onto all pages of a PDF.
- Right-click the desired markup and select Apply to All Pages.
Apply to Selected Pages works like Apply to All Pages, but instead applies the markup to the pages that are currently selected in the Thumbnails tab.
- Click a markup to select it.
- On the Thumbnails tab, press and hold CTRL while clicking the desired pages to select them.
- Right-click the markup and select Apply to Selected Pages.
Related topics
Language |
Standard Library Headers |
Freestanding and hosted implementations |
Named requirements |
Language support library |
Concepts library(C++20) |
Diagnostics library |
Utilities library |
Strings library |
Containers library |
Iterators library |
Ranges library(C++20) |
Algorithms library |
Numerics library |
Localizations library |
Input/output library |
Filesystem library(C++17) |
Regular expressions library(C++11) |
Atomic operations library(C++11) |
Thread support library(C++11) |
Technical Specifications |
General |
overview |
class/struct types |
union types |
injected-class-name |
Members |
data members |
static members |
the this pointer |
nested classes |
member templates |
bit fields |
using-declarations |
member functions |
member access specifiers |
constructors and member initializer lists |
default member initializer(C++11) |
friend specifier |
explicit specifier |
converting constructor |
Special member functions |
default constructor |
copy constructor |
move constructor(C++11) |
copy assignment operator |
move assignment operator(C++11) |
destructor |
Inheritance |
base and derived classes |
empty base optimization |
virtual member functions |
pure virtual functions and abstract classes |
override(C++11) |
final(C++11) |
A copy assignment operator of class T
is a non-template non-static member function with the name operator= that takes exactly one parameter of type T, T&, const T&, volatile T&, or constvolatile T&. For a type to be CopyAssignable, it must have a public copy assignment operator.
[edit]Syntax
class_name& class_name:: operator= ( class_name ) | (1) | |
class_name& class_name:: operator= ( const class_name& ) | (2) | |
class_name& class_name:: operator= ( const class_name& ) = default; | (3) | (since C++11) |
class_name& class_name:: operator= ( const class_name& ) = delete; | (4) | (since C++11) |
[edit]Explanation
The copy assignment operator is called whenever selected by overload resolution, e.g. when an object appears on the left side of an assignment expression.
[edit]Implicitly-declared copy assignment operator
If no user-defined copy assignment operators are provided for a class type (struct, class, or union), the compiler will always declare one as an inline public member of the class. This implicitly-declared copy assignment operator has the form T& T::operator=(const T&) if all of the following is true:
- each direct base
B
ofT
has a copy assignment operator whose parameters are B or const B& or constvolatile B&; - each non-static data member
M
ofT
of class type or array of class type has a copy assignment operator whose parameters are M or const M& or constvolatile M&.
Otherwise the implicitly-declared copy assignment operator is declared as T& T::operator=(T&). (Note that due to these rules, the implicitly-declared copy assignment operator cannot bind to a volatile lvalue argument.)
A class can have multiple copy assignment operators, e.g. both T& T::operator=(T&) and T& T::operator=(T). If some user-defined copy assignment operators are present, the user may still force the generation of the implicitly declared copy assignment operator with the keyword default
.(since C++11)
The implicitly-declared (or defaulted on its first declaration) copy assignment operator has an exception specification as described in dynamic exception specification(until C++17)exception specification(since C++17)
Because the copy assignment operator is always declared for any class, the base class assignment operator is always hidden. If a using-declaration is used to bring in the assignment operator from the base class, and its argument type could be the same as the argument type of the implicit assignment operator of the derived class, the using-declaration is also hidden by the implicit declaration.
[edit]Deleted implicitly-declared copy assignment operator
A implicitly-declared copy assignment operator for class T
is defined as deleted if any of the following is true:
T
has a user-declared move constructor;T
has a user-declared move assignment operator.
Otherwise, it is defined as defaulted.
A defaulted copy assignment operator for class T
is defined as deleted if any of the following is true:
T
has a non-static data member of non-class type (or array thereof) that is const;T
has a non-static data member of a reference type;T
has a non-static data member or a direct or virtual base class that cannot be copy-assigned (overload resolution for the copy assignment fails, or selects a deleted or inaccessible function);T
is a union-like class, and has a variant member whose corresponding assignment operator is non-trivial.
[edit]Trivial copy assignment operator
The copy assignment operator for class T
is trivial if all of the following is true:
- it is not user-provided (meaning, it is implicitly-defined or defaulted) ;
T
has no virtual member functions;T
has no virtual base classes;- the copy assignment operator selected for every direct base of
T
is trivial; - the copy assignment operator selected for every non-static class type (or array of class type) member of
T
is trivial.
A trivial copy assignment operator makes a copy of the object representation as if by std::memmove. All data types compatible with the C language (POD types) are trivially copy-assignable.
[edit]Eligible copy assignment operator
A copy assignment operator is eligible if it is either user-declared or both implicitly-declared and definable. | (until C++11) |
A copy assignment operator is eligible if it is not deleted. | (since C++11) (until C++20) |
A copy assignment operator is eligible if
| (since C++20) |
Triviality of eligible copy assignment operators determines whether the class is a trivially copyable type.
[edit]Implicitly-defined copy assignment operator
If the implicitly-declared copy assignment operator is neither deleted nor trivial, it is defined (that is, a function body is generated and compiled) by the compiler if odr-used or needed for constant evaluation(since C++11). For union types, the implicitly-defined copy assignment copies the object representation (as by std::memmove). For non-union class types (class and struct), the operator performs member-wise copy assignment of the object's bases and non-static members, in their initialization order, using built-in assignment for the scalars and copy assignment operator for class types.
The generation of the implicitly-defined copy assignment operator is deprecated if | (since C++11) |
[edit]Notes
If both copy and move assignment operators are provided, overload resolution selects the move assignment if the argument is an rvalue (either a prvalue such as a nameless temporary or an xvalue such as the result of std::move), and selects the copy assignment if the argument is an lvalue (named object or a function/operator returning lvalue reference). If only the copy assignment is provided, all argument categories select it (as long as it takes its argument by value or as reference to const, since rvalues can bind to const references), which makes copy assignment the fallback for move assignment, when move is unavailable.
It is unspecified whether virtual base class subobjects that are accessible through more than one path in the inheritance lattice, are assigned more than once by the implicitly-defined copy assignment operator (same applies to move assignment).
See assignment operator overloading for additional detail on the expected behavior of a user-defined copy-assignment operator.
[edit]Example
Output:
Copy Base Script Lt2
[edit]Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 2094 | C++11 | a volatile subobject made defaulted copy assignment operators non-trivial (CWG 496) | triviality not affected |
CWG 2171 | C++11 | operator=(X&)=default was non-trivial | made trivial |
[edit]See also
- initialization